Add new RPC method

This commit is contained in:
2020-08-23 03:06:28 -04:00
parent 4fd93b6c9e
commit 859c1d7238
4 changed files with 50 additions and 5 deletions

View File

@ -3,7 +3,11 @@ package rpc
import (
"context"
"database/sql"
"encoding/json"
"errors"
"github.com/heroiclabs/nakama-common/runtime"
"github.com/josephbmanley/family/server/plugin/entities"
"github.com/josephbmanley/family/server/plugin/gameworld"
)
func getFirstWorld(ctx context.Context, logger runtime.Logger, nk runtime.NakamaModule) (string, error) {
@ -47,3 +51,34 @@ func GetWorldId(ctx context.Context, logger runtime.Logger, db *sql.DB, nk runti
matchID, err := getFirstWorld(ctx, logger, nk)
return matchID, err
}
func CreateCharacter(ctx context.Context, logger runtime.Logger, db *sql.DB, nk runtime.NakamaModule, payload string) (string, error) {
userID, ok := ctx.Value(runtime.RUNTIME_CTX_USER_ID).(string)
if !ok {
dataExist, err := entities.PlayerDataExists(ctx, nk, userID)
if err != nil {
logger.Error(err.Error())
return "", err
}
if dataExist {
return "", errors.New("user already has a character")
} else {
playerData := entities.PlayerSaveData{}
err := json.Unmarshal([]byte(payload), &playerData)
if err != nil {
return "", err
}
player := entities.PlayerEntity{
Name: playerData.Name,
Faction: gameworld.Faction(playerData.Faction),
}
saveErr := player.SaveUserID(ctx, nk, userID)
if saveErr != nil {
return "", err
}
return "", nil
}
}
return "", errors.New("Unknown error occured!")
}