Send out player data
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@ -139,8 +139,12 @@ func (m *Match) MatchLoop(ctx context.Context, logger runtime.Logger, db *sql.DB
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if response, err := player.ParsePositionRequest(message.GetData()); err == nil {
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player.UpdateBasedOnResponse(response)
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dispatcher.BroadcastMessage(OpCodeUpdatePosition, []byte{}, mState.GetPrecenseList(), player.Presence, false)
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logger.Info("Yes")
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if jsonObject, err := player.GetPosJSON(); err == nil {
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dispatcher.BroadcastMessage(OpCodeUpdatePosition, jsonObject, mState.GetPrecenseList(), player.Presence, false)
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logger.Info("Yes")
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} else {
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logger.Error(fmt.Sprintf("Failed to get player json: %s", err.Error))
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}
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} else {
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logger.Error(fmt.Sprintf("Failed to parse update pos request: %s", err.Error))
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}
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