[gd_scene load_steps=4 format=2] [ext_resource path="res://art/kenney_microroguelike_1.2/Tiles/Colored/tile_0011.png" type="Texture" id=1] [ext_resource path="res://art/ScalingMaterial.tres" type="Material" id=2] [ext_resource path="res://scripts/Enemy.cs" type="Script" id=3] [node name="Orc" type="KinematicBody2D"] script = ExtResource( 3 ) creatureName = "Orc" [node name="Sprite" type="Sprite" parent="."] material = ExtResource( 2 ) texture = ExtResource( 1 ) offset = Vector2( 4, 4 )