[gd_scene load_steps=8 format=2] [ext_resource path="res://nodes/Player.tscn" type="PackedScene" id=1] [ext_resource path="res://nodes/PlayerGui.tscn" type="PackedScene" id=2] [ext_resource path="res://art/kenney_microroguelike_1.2/Tiles/Colored/tile_0027.png" type="Texture" id=3] [ext_resource path="res://art/ScalingMaterial.tres" type="Material" id=4] [ext_resource path="res://nodes/Enemies/Orc.tscn" type="PackedScene" id=5] [sub_resource type="ConvexPolygonShape2D" id=1] points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 ) [sub_resource type="TileSet" id=2] 0/name = "tile_0027.png 0" 0/texture = ExtResource( 3 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 8, 8 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 1 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 1 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 [node name="World" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] material = ExtResource( 4 ) tile_set = SubResource( 2 ) cell_size = Vector2( 8, 8 ) format = 1 tile_data = PoolIntArray( -131077, 0, 0, -196605, 0, 0, 131067, 0, 0, 65539, 0, 0 ) [node name="Player" parent="." instance=ExtResource( 1 )] [node name="PlayerGui" parent="." instance=ExtResource( 2 )] [node name="Orc" parent="." instance=ExtResource( 5 )] position = Vector2( 40, 0 )