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14
nodes/Enemies/Orc.tscn
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14
nodes/Enemies/Orc.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://art/kenney_microroguelike_1.2/Tiles/Colored/tile_0011.png" type="Texture" id=1]
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[ext_resource path="res://art/ScalingMaterial.tres" type="Material" id=2]
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[ext_resource path="res://scripts/Enemy.cs" type="Script" id=3]
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[node name="Orc" type="KinematicBody2D"]
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script = ExtResource( 3 )
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creatureName = "Orc"
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[node name="Sprite" type="Sprite" parent="."]
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material = ExtResource( 2 )
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texture = ExtResource( 1 )
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offset = Vector2( 4, 4 )
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