Fix builds
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		@ -6,6 +6,7 @@
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[node name="Player" type="KinematicBody2D"]
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					[node name="Player" type="KinematicBody2D"]
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script = ExtResource( 3 )
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					script = ExtResource( 3 )
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					creatureName = "Player"
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[node name="Sprite" type="Sprite" parent="."]
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					[node name="Sprite" type="Sprite" parent="."]
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material = ExtResource( 2 )
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					material = ExtResource( 2 )
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@ -15,7 +15,7 @@ _global_script_class_icons={
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[application]
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					[application]
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config/name="Dungeon Crawler Demo"
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					config/name="godot-csharp-example"
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run/main_scene="res://scenes/GameWorld.tscn"
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					run/main_scene="res://scenes/GameWorld.tscn"
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config/icon="res://icon.png"
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					config/icon="res://icon.png"
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@ -42,7 +42,6 @@ format = 1
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tile_data = PoolIntArray( -131077, 0, 0, -196605, 0, 0, 131067, 0, 0, 65539, 0, 0 )
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					tile_data = PoolIntArray( -131077, 0, 0, -196605, 0, 0, 131067, 0, 0, 65539, 0, 0 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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					[node name="Player" parent="." instance=ExtResource( 1 )]
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creatureName = "Player"
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[node name="PlayerGui" parent="." instance=ExtResource( 2 )]
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					[node name="PlayerGui" parent="." instance=ExtResource( 2 )]
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