[gd_scene load_steps=7 format=2] [ext_resource path="res://assets/images/character/iron_player.png" type="Texture" id=1] [ext_resource path="res://scripts/entities/Player.gd" type="Script" id=2] [ext_resource path="res://scripts/entities/Camera.gd" type="Script" id=3] [sub_resource type="RectangleShape2D" id=1] [sub_resource type="DynamicFontData" id=2] font_path = "res://assets/fonts/hf-free-complete/compass-pro-v1.1/CompassPro.ttf" [sub_resource type="DynamicFont" id=3] font_data = SubResource( 2 ) [node name="Player" type="KinematicBody2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Label" type="Label" parent="."] margin_left = -32.0 margin_top = -30.0 margin_right = 32.0 margin_bottom = -10.0 custom_fonts/font = SubResource( 3 ) custom_colors/font_color = Color( 1, 1, 1, 0.607843 ) text = "Username" align = 1 valign = 1 __meta__ = { "_edit_use_anchors_": false } [node name="Camera" type="Camera2D" parent="."] zoom = Vector2( 0.5, 0.5 ) script = ExtResource( 3 )