Client changes and tweaks
This commit is contained in:
		@ -33,3 +33,6 @@ valign = 1
 | 
			
		||||
__meta__ = {
 | 
			
		||||
"_edit_use_anchors_": false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[node name="Camera" type="Camera2D" parent="."]
 | 
			
		||||
zoom = Vector2( 0.5, 0.5 )
 | 
			
		||||
 | 
			
		||||
@ -23,9 +23,38 @@ config/icon="res://icon.png"
 | 
			
		||||
 | 
			
		||||
MusicManager="*res://nodes/MusicManager.tscn"
 | 
			
		||||
NetworkManager="*res://nodes/NetworkManager.tscn"
 | 
			
		||||
ImportantEntities="*res://scripts/singletons/ImportantEntities.gd"
 | 
			
		||||
 | 
			
		||||
[input]
 | 
			
		||||
 | 
			
		||||
ui_left={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
 | 
			
		||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
 ]
 | 
			
		||||
}
 | 
			
		||||
ui_right={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
 | 
			
		||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
 ]
 | 
			
		||||
}
 | 
			
		||||
ui_up={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
 | 
			
		||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
 ]
 | 
			
		||||
}
 | 
			
		||||
ui_down={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
 | 
			
		||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
 ]
 | 
			
		||||
}
 | 
			
		||||
send_chat_message={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
 | 
			
		||||
										
											Binary file not shown.
										
									
								
							@ -1,27 +1,43 @@
 | 
			
		||||
extends KinematicBody2D
 | 
			
		||||
 | 
			
		||||
export var user : String = ""
 | 
			
		||||
var main : bool = false
 | 
			
		||||
var input_locks = 0
 | 
			
		||||
 | 
			
		||||
func set_main():
 | 
			
		||||
	main = true
 | 
			
		||||
	$Label.hide()
 | 
			
		||||
	$Camera.show()
 | 
			
		||||
	$Camera.current = true
 | 
			
		||||
	
 | 
			
		||||
	$"/root/ImportantEntities".main_player = self
 | 
			
		||||
 | 
			
		||||
func _ready():
 | 
			
		||||
	$Camera.hide()
 | 
			
		||||
	set_username("")
 | 
			
		||||
 | 
			
		||||
func set_username(username):
 | 
			
		||||
	print(username)
 | 
			
		||||
	user = username
 | 
			
		||||
	$Label.text = user
 | 
			
		||||
 | 
			
		||||
func _process(delta):
 | 
			
		||||
	var movePos : Vector2 = Vector2(0,0)
 | 
			
		||||
	if main and input_locks <= 0:
 | 
			
		||||
		var movePos : Vector2 = Vector2(0,0)
 | 
			
		||||
		
 | 
			
		||||
		
 | 
			
		||||
		if(Input.is_action_just_pressed("ui_up")):
 | 
			
		||||
			movePos.y = movePos.y - 1
 | 
			
		||||
		if(Input.is_action_just_pressed("ui_down")):
 | 
			
		||||
			movePos.y = movePos.y + 1
 | 
			
		||||
		if(Input.is_action_just_pressed("ui_right")):
 | 
			
		||||
			movePos.x = movePos.x + 1
 | 
			
		||||
		if(Input.is_action_just_pressed("ui_left")):
 | 
			
		||||
			movePos.x = movePos.x - 1
 | 
			
		||||
	
 | 
			
		||||
	
 | 
			
		||||
	if(Input.is_action_just_pressed("ui_up")):
 | 
			
		||||
		movePos.y = movePos.y - 1
 | 
			
		||||
	if(Input.is_action_just_pressed("ui_down")):
 | 
			
		||||
		movePos.y = movePos.y + 1
 | 
			
		||||
	if(Input.is_action_just_pressed("ui_right")):
 | 
			
		||||
		movePos.x = movePos.x + 1
 | 
			
		||||
	if(Input.is_action_just_pressed("ui_left")):
 | 
			
		||||
		movePos.x = movePos.x - 1
 | 
			
		||||
		if movePos != Vector2.ZERO:
 | 
			
		||||
			$"/root/NetworkManager".move_player(movePos.x, movePos.y)
 | 
			
		||||
 | 
			
		||||
	if movePos != Vector2.ZERO:
 | 
			
		||||
		$"/root/NetworkManager".move_player(movePos.x, movePos.y)
 | 
			
		||||
func lock_input():
 | 
			
		||||
	input_locks = input_locks + 1
 | 
			
		||||
func unlock_input():
 | 
			
		||||
	input_locks = input_locks - 1
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										3
									
								
								client/scripts/singletons/ImportantEntities.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								client/scripts/singletons/ImportantEntities.gd
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,3 @@
 | 
			
		||||
extends Node
 | 
			
		||||
 | 
			
		||||
var main_player : KinematicBody2D = null
 | 
			
		||||
@ -17,28 +17,19 @@ func _on_world_update():
 | 
			
		||||
				var tile_data = tileUpdate.split(',')
 | 
			
		||||
				if ':' in tile_data[2]:
 | 
			
		||||
					var pos : Vector2 = $Tiles.map_to_world(Vector2(int(tile_data[0]), int(tile_data[1])))
 | 
			
		||||
					if 'player:' in tile_data[2]:
 | 
			
		||||
						print(tile_data)
 | 
			
		||||
						var player_name = tile_data[2].substr(len('player:'))
 | 
			
		||||
						print(player_name)
 | 
			
		||||
						if $"/root/NetworkManager".username == player_name:
 | 
			
		||||
							$Player.position = pos
 | 
			
		||||
						else:
 | 
			
		||||
							update_entity(player_name, pos, "player")
 | 
			
		||||
					else:
 | 
			
		||||
						var entity_data = tile_data[2].split(':')
 | 
			
		||||
						update_entity(entity_data[1], pos, entity_data[0])
 | 
			
		||||
					var entity_data = tile_data[2].split(':')
 | 
			
		||||
					update_entity(entity_data[1], pos, entity_data[0])
 | 
			
		||||
 | 
			
		||||
				else:
 | 
			
		||||
					$Tiles.set_cell(int(tile_data[0]), int(tile_data[1]), int(tile_data[2]))
 | 
			
		||||
	if $Loading != null:
 | 
			
		||||
	if get_node_or_null("Loading") != null:
 | 
			
		||||
		$Loading.queue_free()
 | 
			
		||||
		
 | 
			
		||||
func display_error(error):
 | 
			
		||||
	print("Error " + error)
 | 
			
		||||
		
 | 
			
		||||
func update_entity(entity_id : String, pos : Vector2, type : String):
 | 
			
		||||
	var entity : Node2D = get_node_or_null( str(type + "-" + entity_id))
 | 
			
		||||
	var entity : Node2D = get_node_or_null( str(type + "-" + entity_id))	
 | 
			
		||||
	if not entity:
 | 
			
		||||
		var entity_location = "res://nodes/entities/" + type + ".tscn"
 | 
			
		||||
		if File.new().file_exists(entity_location):
 | 
			
		||||
@ -46,6 +37,9 @@ func update_entity(entity_id : String, pos : Vector2, type : String):
 | 
			
		||||
			entity = gobj.instance()
 | 
			
		||||
			add_child(entity, true)
 | 
			
		||||
			entity.set_name(str(type + "-" + entity_id))
 | 
			
		||||
			if type == "player":
 | 
			
		||||
				if entity_id == $"/root/NetworkManager".username:
 | 
			
		||||
					entity.set_main()
 | 
			
		||||
		else:
 | 
			
		||||
			display_error("Trying to load entity of type: " + type + ", but failed.")
 | 
			
		||||
	if entity:
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										37
									
								
								client/scripts/systems/chatbox.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										37
									
								
								client/scripts/systems/chatbox.gd
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,37 @@
 | 
			
		||||
extends Control
 | 
			
		||||
 | 
			
		||||
const MESSAGE_TIMEOUT : int = 17
 | 
			
		||||
 | 
			
		||||
var locking = false
 | 
			
		||||
 | 
			
		||||
func _ready():
 | 
			
		||||
	$"/root/NetworkManager".connect("chat_message_recieved", self, "_on_new_message")
 | 
			
		||||
 | 
			
		||||
func _on_new_message(message):
 | 
			
		||||
	print(message)
 | 
			
		||||
	var message_block : Label = Label.new()
 | 
			
		||||
	message_block.text = message
 | 
			
		||||
	var timer = Timer.new()
 | 
			
		||||
	timer.connect("timeout", message_block, "queue_free")
 | 
			
		||||
	message_block.add_child(timer)
 | 
			
		||||
	$Messages.add_child(message_block)
 | 
			
		||||
	timer.start(MESSAGE_TIMEOUT)
 | 
			
		||||
 | 
			
		||||
func _process(delta):
 | 
			
		||||
 | 
			
		||||
	if $LineEdit.has_focus() != locking:
 | 
			
		||||
		locking = $LineEdit.has_focus()
 | 
			
		||||
		if locking:
 | 
			
		||||
			$"/root/ImportantEntities".main_player.lock_input()
 | 
			
		||||
		else:
 | 
			
		||||
			$"/root/ImportantEntities".main_player.unlock_input()
 | 
			
		||||
		
 | 
			
		||||
		
 | 
			
		||||
	if(Input.is_action_just_pressed("send_chat_message")):
 | 
			
		||||
		if $LineEdit.has_focus():
 | 
			
		||||
			if len($LineEdit.text) > 0:
 | 
			
		||||
				$"/root/NetworkManager".send_chat_message($LineEdit.text)
 | 
			
		||||
				$LineEdit.text = ""
 | 
			
		||||
			$LineEdit.release_focus()
 | 
			
		||||
		else:
 | 
			
		||||
			$LineEdit.grab_focus()
 | 
			
		||||
		Reference in New Issue
	
	Block a user