Intialize and cleanup repo
This commit is contained in:
		
							
								
								
									
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								client/tilesets/floor_tileset.tres
									
									
									
									
									
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								client/tilesets/floor_tileset.tres
									
									
									
									
									
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[gd_resource type="TileSet" load_steps=2 format=2]
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[ext_resource path="res://assets/images/tiles/floor/stone_floor.png" type="Texture" id=1]
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[resource]
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0/name = "stone_floor.png 0"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 16, 16 )
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0/tile_mode = 1
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0/autotile/bitmask_mode = 0
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0/autotile/bitmask_flags = [  ]
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0/autotile/icon_coordinate = Vector2( 0, 0 )
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0/autotile/tile_size = Vector2( 16, 16 )
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0/autotile/spacing = 0
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0/autotile/occluder_map = [  ]
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0/autotile/navpoly_map = [  ]
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0/autotile/priority_map = [  ]
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0/autotile/z_index_map = [  ]
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [  ]
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0/z_index = 0
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										62
									
								
								client/tilesets/wall_tileset.tres
									
									
									
									
									
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										62
									
								
								client/tilesets/wall_tileset.tres
									
									
									
									
									
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[gd_resource type="TileSet" load_steps=4 format=2]
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[ext_resource path="res://assets/images/tiles/wall/stone_wall.png" type="Texture" id=1]
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[ext_resource path="res://assets/images/tiles/floor/stone_floor.png" type="Texture" id=2]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )
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[resource]
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0/name = "stone_wall.png 0"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 16, 16 )
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0/tile_mode = 1
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0/autotile/bitmask_mode = 0
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0/autotile/bitmask_flags = [  ]
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0/autotile/icon_coordinate = Vector2( 0, 0 )
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0/autotile/tile_size = Vector2( 16, 16 )
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0/autotile/spacing = 0
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0/autotile/occluder_map = [  ]
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0/autotile/navpoly_map = [  ]
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0/autotile/priority_map = [  ]
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0/autotile/z_index_map = [  ]
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape = SubResource( 1 )
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0/shape_one_way = false
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0/shape_one_way_margin = 1.0
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0/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 1 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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0/z_index = 0
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1/name = "stone_floor.png 1"
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1/texture = ExtResource( 2 )
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1/tex_offset = Vector2( 0, 0 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 0, 0, 16, 16 )
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1/tile_mode = 1
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1/autotile/bitmask_mode = 0
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1/autotile/bitmask_flags = [  ]
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1/autotile/icon_coordinate = Vector2( 0, 0 )
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1/autotile/tile_size = Vector2( 16, 16 )
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1/autotile/spacing = 0
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1/autotile/occluder_map = [  ]
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1/autotile/navpoly_map = [  ]
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1/autotile/priority_map = [  ]
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1/autotile/z_index_map = [  ]
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape_one_way = false
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1/shape_one_way_margin = 0.0
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1/shapes = [  ]
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1/z_index = 0
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