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defend-together/client/scripts/entities/Player.gd

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2020-05-01 01:16:46 +02:00
extends KinematicBody2D
export var user : String = ""
func _ready():
$Label.text = user
#$Label.text = $"/root/NetworkManager".username
func _process(delta):
var movePos : Vector2 = Vector2(0,0)
if(Input.is_action_just_pressed("ui_up")):
movePos.y = movePos.y + 1
if(Input.is_action_just_pressed("ui_down")):
movePos.y = movePos.y - 1
if(Input.is_action_just_pressed("ui_right")):
movePos.x = movePos.x + 1
if(Input.is_action_just_pressed("ui_left")):
movePos.x = movePos.x - 1
if movePos != Vector2.ZERO:
$"/root/NetworkManager".move_player(movePos.x, movePos.y)