2 Commits

Author SHA1 Message Date
7773d38d12 Allow Spaces in projectDir (#21)
* try to fix the space issue

* change project dir

* spaced preset name
2023-05-06 17:35:27 -04:00
7727f04a91 Update ReadMe.md 2022-04-27 01:57:29 -04:00
19 changed files with 18 additions and 203 deletions

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@ -1,4 +1,4 @@
name: Test Action 3.x
name: Test Action
on: [push, pull_request]
@ -13,5 +13,5 @@ jobs:
with:
name: test_project
preset: linux
projectDir: 3.x_test_project
projectDir: test_project
package: 'true'

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@ -1,18 +0,0 @@
name: Test Action 4.x
on:
push:
branches: [ 'master', 'main', 'prod', 'production' ]
jobs:
TestAction:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Run Action
uses: ./
with:
name: test_project
preset: linux
projectDir: 4.x_test_project
package: 'true'

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@ -1,2 +0,0 @@
# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

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@ -1,2 +0,0 @@
# Godot 4+ specific ignores
.godot/

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@ -1,106 +0,0 @@
[preset.0]
name="linux"
platform="Linux/X11"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=""
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_encryption_key=""
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_script=1
binary_format/embed_pck=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
[preset.1]
name="windows"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=""
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_encryption_key=""
[preset.1.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_script=1
binary_format/embed_pck=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/identity_type=0
codesign/identity=""
codesign/password=""
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"

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@ -1 +0,0 @@
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Before

Width:  |  Height:  |  Size: 4.1 KiB

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@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bektdji2blm55"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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@ -1,15 +0,0 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Test Project"
config/features=PackedStringArray("4.0", "Forward Plus")
config/icon="res://icon.svg"

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@ -4,7 +4,7 @@
Name | Email | Twitter |
-----|-------|---------|
[Layla Manley](https://github.com/yeslayla) | -- | [@yeslayla](https://twitter.com/_yeslayla)
[Joseph Manley](https://github.com/josephbmanley) | [joseph@cloudsumu.com](mailto:joseph@cloudsumu.com) | [@josephbmanley](https://twitter.com/josephbmanley)
## Contributors

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@ -5,9 +5,9 @@ LABEL "com.github.actions.description"="Build a Godot project for multiple platf
LABEL "com.github.actions.icon"="loader"
LABEL "com.github.actions.color"="blue"
LABEL repository="https://github.com/yeslayla/build-godot-action"
LABEL repository="https://github.com/josephbmanley/build-godot-action"
LABEL homepage="https://cloudsumu.com/"
LABEL maintainer="Layla <layla@cloudsumu.com>"
LABEL maintainer="Joseph Manley <joseph@cloudsumu.com>"
USER root
ADD entrypoint.sh /entrypoint.sh

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@ -1,3 +1,5 @@
Copyright 2020 Joseph Manley
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

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@ -1,8 +1,4 @@
This project is not currently being maintained. If you want to build Godot projects with GitHub Actions, I'd recommend taking a look at https://github.com/marketplace/actions/godot-ci
---
![Release Version](https://img.shields.io/github/v/release/yeslayla/build-godot-action) ![Test Action](https://github.com/yeslayla/build-godot-action/workflows/Test%20Action/badge.svg)
![Release Version](https://img.shields.io/github/v/release/josephbmanley/build-godot-action) ![Test Action](https://github.com/josephbmanley/build-godot-action/workflows/Test%20Action/badge.svg)
![Build Godot Project](logo.png)

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@ -1,6 +1,6 @@
name: "Build Godot"
description: "Build a Godot project for multiple platforms"
author: yeslayla
author: josephbmanley
inputs:
name:
description: 'Name of the exported binary'

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@ -2,16 +2,14 @@
set -e
# Move godot templates already installed from the docker image to home
mkdir -v -p ~/.local/share/godot/export_templates
cp -a /root/.local/share/godot/export_templates/. ~/.local/share/godot/export_templates/
mv -n /root/.local ~
if [ "$3" != "" ]
then
SubDirectoryLocation="$3/"
fi
mode="export-release"
mode="export"
if [ "$6" = "true" ]
then
echo "Exporting in debug mode!"
@ -22,7 +20,7 @@ fi
echo "Building $1 for $2"
mkdir -p $GITHUB_WORKSPACE/build/${SubDirectoryLocation:-""}
cd "$GITHUB_WORKSPACE/$5"
godot --headless --${mode} "$2" $GITHUB_WORKSPACE/build/${SubDirectoryLocation:-""}$1
godot --${mode} "$2" $GITHUB_WORKSPACE/build/${SubDirectoryLocation:-""}$1
echo "Build Done"
echo ::set-output name=build::build/${SubDirectoryLocation:-""}