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Update entrypoint.sh (#22)
* Update entrypoint.sh * Update entrypoint.sh * modified to support proper requirements for godot-ci project * Modified for testing * added a copy of the action for testing * test * added ls * added ls debug * modified ls debug * Last push fixes the issue with not building, both build tests work * Modified it so we showcase Support for Testing 3.x and 4.x Godot Projects * Modified the Github Action names to properly reflect the tests
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3.x_test_project/project.godot
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23
3.x_test_project/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="test_project"
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run/main_scene="res://empty_scene.tscn"
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[rendering]
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environment/default_environment="res://default_env.tres"
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