Refactor building to target platform

Refactor artifact output

== -> =
This commit is contained in:
2019-12-20 21:13:37 -05:00
parent 4940f3b222
commit 25441faa20
2 changed files with 30 additions and 34 deletions

View File

@ -1,9 +1,27 @@
name: "Build Godot"
description: "Build a Godot project for multiple platforms"
author: josephbmanley
inputs:
name:
description: 'Name of the exported binary'
required: true
preset:
description: 'Name of the preset in `export_presets.cfg` to use'
required: true
subdirectory:
description: 'Optional name of the subdirectory to put exported project in'
required: false
package:
description: 'Set true to output an artifact zip file'
required: false
runs:
using: docker
image: Dockerfile
args:
- ${{ inputs.name }}
- ${{ inputs.preset }}
- ${{ inputs.subdirectory }}
- ${{ inputs.package }}
branding:
icon: loader
color: blue